Most of your attention will be fixed on balancing the need for residential areas, business districts, and factory areas. But beyond that, it's very much about making your own fun. You have citizenship milestones to hit - get a certain number of people living in your city and you'll unlock more things to play with. You'll learn how to put roads down, set zones so that buildings will start to grow, how to connect energy, and how to sort out the water. Cities: Skylines does at least try to ease you in, with a fairly simple tutorial to teach you the absolute basics before it sends you off into the big bad world. It's held back by some unfortunate performance issues, but if you're willing to put up with its errors, there's a fun and, at times, calming experience to be had here. But I was also having an absolute whale of a time playing it. Within an hour of loading up Cities: Skylines, I was already overwhelmed and screwing everything up. My dedication to green energy is causing city-wide blackouts. There's crime everywhere because I can't afford a police station.
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